blog:opensim:ircbridge_network
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blog:opensim:ircbridge_network [2025/05/07 15:55] – [Messaging] Phil Ide | blog:opensim:ircbridge_network [2025/05/08 13:40] (current) – [IRCBridgeModule Networking] Phil Ide | ||
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====== IRCBridgeModule Networking ====== | ====== IRCBridgeModule Networking ====== | ||
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The first thing you have to know about the module, is that communications using this bridge are grid agnostic - that is, it doesn' | The first thing you have to know about the module, is that communications using this bridge are grid agnostic - that is, it doesn' | ||
- | In the image at the top of this article, you can see an example of inter-region communications at work. The master - the object you see in the image - sends out a request for information from objects in other regions. Their response is the number of agents (account-based avatars) and NPCs (non-account-based avatars) in each region. It takes less than a second from sending out the request to receiving the last response. In fact, I have trouble releasing the mouse-button before all the information is returned (touch the board to send out the request). | + | In the image at the top of this article, you can see an example of inter-region communications at work. The master - the object you see in the image - sends out a request for information from objects in other regions. Their response is the number of agents (account-based avatars) and NPCs (non-account-based avatars) in each region. It takes less than a second from sending out the request to receiving the last response. In fact, I have trouble releasing the mouse-button before all the information is returned (touching |
===== Other Options ===== | ===== Other Options ===== | ||
blog/opensim/ircbridge_network.1746633329.txt.gz · Last modified: 2025/05/07 15:55 by Phil Ide