blog:articles:software:orbital_calculator
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blog:articles:software:orbital_calculator [2019/05/22 13:18] – Phil Ide | blog:articles:software:orbital_calculator [2020/01/18 13:02] – [Database Maintenance] Phil Ide | ||
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- | You can now also perform two-body calculations by selecting two gravitational masses and the distance between them. By taking | + | You can now also perform two-body calculations by selecting two gravitational masses and the distance between them. This will try and take into consideration |
===== Additional Enhancements ===== | ===== Additional Enhancements ===== | ||
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[{{ : | [{{ : | ||
- | Wherever a value is less than (but not equal to) 0.00, youll see a ~ beside it to indicate this. Hovering over the value will, as stated above, reveal greater precision. For example, you can see the surface gravity of Betelgeuse is ~0.00. Hovering over it will display 0.0003. | + | Wherever a value is more than 0.00 but less than 0.01, you' |
===== New Features ===== | ===== New Features ===== | ||
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* **Time Dilation from Velocity** where velocity is a factor of the speed of light | * **Time Dilation from Velocity** where velocity is a factor of the speed of light | ||
* **Time Dilation from Orbit** factoring both gravitational time dilation and acceleration time dilation | * **Time Dilation from Orbit** factoring both gravitational time dilation and acceleration time dilation | ||
+ | * **Visibility Over Horizon** to determine the maximum distance an object can be seen | ||
* **Context-sensitive Help** | * **Context-sensitive Help** | ||
* **Zoom-in, Zoom-out** if things are a little hard to read | * **Zoom-in, Zoom-out** if things are a little hard to read | ||
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* **Portable** means it doesn' | * **Portable** means it doesn' | ||
- | // | + | ====== Download ====== |
+ | You can download the latest versions from the [[blog: | ||
+ | |||
+ | //**N.B. Windows | ||
---- | ---- | ||
~~socialite~~ | ~~socialite~~ | ||
~~DISCUSSION~~ | ~~DISCUSSION~~ |
blog/articles/software/orbital_calculator.txt · Last modified: 2022/08/28 11:30 by Phil Ide